Across
- 4. Integers, floats, strings, and Booleans.
- 5. A computer programming language.
- 7. Is an object oriented programming blueprint.
- 8. Define an asynchronous function.
- 9. Lists, Tuples, Dictionaries and sets.
Down
- 1. The interpreter executes code, while debugging removes errors
- 2. They are reusable code blocks organized into modules or packages.
- 3. A set of rules to obtain the expected output from the given input.
- 5. Is a step by step written outline of your code that you can gradually transcribe into the programming language.
- 6. They act as names for objects (data with methods) in memory
