Across
- 4. Applies textures to 3D models (Technique)
- 10. Simulates physical interactions (Component)
- 11. Generates game visuals (Component)
- 13. Augmented Reality adding digital elements (Technology)
- 14. Creating levels or stages (Concept)
- 15. 2D image or animation in games (Concept)
Down
- 1. Detects object intersections (Concept)
- 2. Virtual Reality for immersive experiences (Technology)
- 3. Framework for building games (Framework)
- 5. Artificial Intelligence for game behavior (Concept)
- 6. Determines optimal paths (Algorithm)
- 7. IDE for creating 2D games (Tool)
- 8. High-quality game engine (Engine)
- 9. Game development engine (Engine)
- 12. Core cycle controlling game flow (Concept)
