Quest proficiency test

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Across
  1. 2. the outward aspect or look of something
  2. 5. navigating the digital world safely, responsibly, and ethically
  3. 7. domain creative work that is not protected by copyright and is free for anyone
  4. 12. unknown authorship or origin
  5. 13. electronic or media platforms that allow users to create, communicate, and interact with one another via device or application
  6. 15. a deceptive act or operation
  7. 17. capable of being physically or emotionally wounded; open to attack
  8. 20. an image and personality that you show to others
  9. 22. a first full-scale and usually functional form of a new design of an invention.
  10. 24. the introduction of something new.
  11. 25. simple object showing human workmanship as distinguished from a natural object
  12. 27. one who organizes, manages, and assumes the risks of a business or
  13. 29. one who is present but not taking part in a situation or event
  14. 30. something that has been produced for the first time through the use of the imagination or of ingenious thinking and experiment the ability to create something new or the act of new process, product, or service.
Down
  1. 1. to use in connection with a business, usually for profit
  2. 3. a scam by which an internet user is deceived
  3. 4. the quality or state of being apart from company or observation
  4. 6. standards on which a judgement or decision is made
  5. 8. plan-a document that defines a business's objectives and strategies which usually includes a business summary, market research, and plan for execution.
  6. 9. musical, or artistic work
  7. 10. a writing securing for a term of years the right to exclude others from making, using, or selling an invention
  8. 11. one who owns his own business
  9. 14. to increase in extent, volume, number, amount, intensity, or scope
  10. 16. the exclusive legal right to reproduce, publish, sell, or distribute something such as
  11. 18. a person who stands up for someone who is being mistreated
  12. 19. language the gestures, movements, and mannerisms by which a person or animal communicates with others
  13. 21. evaluation- an assessment of as if the goals of the project were accomplished.
  14. 23. to annoy persistently; to create an unpleasant situation
  15. 26. expressive of a low opinion, detracting from the character or standing of something
  16. 28. the use of imagination or original ideas or an individual's ability to create.