Across
- 3. purposes to use in connection with a business, usually for profit
- 7. the use of imagination or original ideas or an individual's ability to create
- 9. a standard on which a judgement or decision may be based
- 16. a constraining condition, agency, or force; a check
- 17. something that has been produced for the first time through the use of the imagination or of ingenious thinking and experiment the ability to create something new or the act of new process, product, or service
- 19. a first full scale and usually functional form of a new design of an invention
- 20. success plan an outline of action steps needed to achieve your goals
- 23. expression the look on one's face which is responsible for a vast percentage of nonverbal communication
- 25. planned efforts made to reach a specific goal
- 27. brand the depiction and marketing of oneself, typically incudes your strengths and values as well as goal statements
- 28. to list or rate in order of importance or priority
- 29. one who organizes, manages, and assumes the risks of a business or enterprise; one who owns his own business
Down
- 1. one who is present but not taking part in a situation or event
- 2. a movement usually of the body or limbs that expresses or emphasizes an idea, sentiment, or attitude
- 4. behavior of motivating people to act towards a common goal, attitude, or belief
- 5. Statement a description of what an individual would like to accomplish in the future
- 6. a writing securing for a term of years the right to exclude other from making. using, selling an invention
- 8. the introduction of something new
- 10. unknown authorship or origin
- 11. firm adherence to a code of moral values
- 12. Research the activity of gathering information to understand the needs of your customer
- 13. plan a document that defines a business's objectives and strategies which usually includes a business summary
- 14. relating to or experienced through hearing
- 15. simple object showing human workmanship as distinguished from a natural object
- 18. design process a series of steps that engineers or innovators can apply to develop a solution to a problem
- 21. the principles of conduct governing an individual or group
- 22. learning learning style that involves completing physical activity
- 24. a person's judgement of what is important in life
- 26. the outward aspect or lo of something
