Representation of Data in Computer Systems

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Across
  1. 3. Binary digit 1 or 0
  2. 5. Up to 32 bit system to code the character set of a computer
  3. 8. When a number becomes too large to fit into one byte
  4. 9. Four bits or half a byte
  5. 10. 7/8 bit system to code the character set of a computer
  6. 11. 1024 kilobytes
  7. 14. Information about the image data that allows the computer to recreate the image
  8. 15. The number of times the sound is sampled per second
  9. 17. The base 16 number system
  10. 18. 1024 gigabytes
  11. 20. This is the part of the instruction that tells the CPU what to apply the operation to
  12. 22. Special fast access part of the CPU that stores data in use by the CPU
  13. 23. A location in main memory used to store data or instructions
  14. 24. The concentration of pixels
Down
  1. 1. The smallest element of an image - they are the dots that make the image onscreen
  2. 2. A system of numbers using ten digits
  3. 4. The space available for each sample
  4. 6. The number of bits used for each pixel or dot - the more bits the more colours can be represented
  5. 7. 1024 bytes
  6. 12. 1024 megabytes
  7. 13. The characters available to a computer
  8. 16. This is the part of the instruction that tells the CPU what to do
  9. 19. 8 bits
  10. 21. Refers to continuously changing values