Across
- 2. Documentation A written description of the function of a code segment,
- 5. outcomes that are at or just beyond the extremes (minimum and maximum) of
- 7. the Boolean condition evaluates to true or false
- 15. depending on the programming language.
- 16. a named group of programming instructions that may have parameters and
- 19. compiling or running.
- 20. Casting - changing a variable from one type to another
- 23. mistakes, sometimes limited to a single character and prevent the program
- 25. handler program code that is initiated by an event. That is, code written to
- 27. placeholder within a function for values that are passed into a function as
- 28. problem A decision problem for which an algorithm can be written to produce a correct output for all inputs
- 29. procedure, or program and how it was developed.
- 31. error An error in the source code of a program. Syntax errors are often small
- 33. Statement A statement that performs a specific action depending
- 36. Application Program Interfaces (API) provide details or specifications on how the
- 38. one of the basic logic structures in programming, refers to a conditional
- 39. A data type for variables and conditions that evaluates to either true or false
Down
- 1. behave and can be used
- 3. the event.
- 4. A portion of a programming statement that can consist of a value, a
- 6. Errors in the flow or logic of a program that do not prevent the program from
- 8. external environment
- 9. values. Procedures are referred to by different names, such as method or
- 10. error A mistake in a program#39;s source code that results in incorrect or unexpected
- 11. Cases inputs used to test a program that demonstrate the different
- 12. input variables of a procedure.
- 13. a block of code that performs some specific task that may or may not return a
- 14. a data type used to represent numeric values holding whole numbers
- 17. and do not affect how a program runs.
- 18. A software library contains existing procedures that may be used in creating new programs
- 21. this block of code can be reused multiple times in the program. Also called
- 22. a data type used to represent numeric values holding fractional numbers
- 24. procedures and custom blocks, depending on the programming language.
- 26. an action on occurrence recognized by a program that is often originated from
- 30. an operator, or a procedure call that returns a value.
- 32. A form of program documentation written into the program to be read by
- 34. a value that is stored that can be accessed or changed by the program
- 35. values of the parameters that are passed when a procedure is called.
- 37. a data type used to represent text that is often enclosed by quotation marks
