Across
- 5. the main programming language for Spike prime
- 7. the information computers GIVE to users, devices, or other computers
- 8. a method and artificial intelligence that teaches computers to process data in a way inspired by the human brain
- 9. the design implementation, and use of programs, machines, and systems that exhibit human intelligence
- 10. involves showing a large volume of data to a machine so that it can learn and make predictions, find patterns, or classify data
- 14. can be programmed to be able to make choices between different options
- 15. robots that respond to external inputs in a mechanical way
Down
- 1. the machine learning process of organizing data into subgroups with similar attributes or elements
- 2. the thinking that computers do to turn input into output
- 3. saving information to use in the future
- 4. the art of blending human ideas to increase problem-solving power
- 6. set of rules to obtain the expected output from the given input
- 11. a computer program that simulates human conversation with an end user
- 12. the information computers GET from users, devices, or other computers
- 13. robots that carry out commands in a chronological order and pre-programmed manner
