Across
- 3. Handles the design and construction of computer system and components.
- 4. Covers the overlap between the field logic and that of computer science.
- 7. A value that is passed between programs, subroutines, or functions.
- 9. A set of steps used to complete a specific task.
- 11. The operation of joining character strings end-to-end.
- 12. Computer storage.
Down
- 1. The process of finding and fixing errors or bugs in the source code of any software.
- 2. A section of software code or an algorithm in software programming.
- 5. A program inside any larger program that can be reused any number of times.
- 6. Provide or give something to the computer
- 8. The set of available colors from which an image can be made.
- 10. Hardware and software