Across
- 3. The study of moral principles guiding what is right or wrong in human behavior
- 8. Having machines or software perform tasks with little or no human input
- 9. Controlling or suppressing access to information or speech, often for moral or political reasons
- 10. A car that uses sensors, cameras, and AI to navigate without direct human control
- 11. The gap between individuals or groups with access to modern technology and those without it
- 12. Tools and systems created through human knowledge to solve problems or extend our abilities
- 14. The duty to consider how our actions in computing affect others
- 16. A situation where one must choose between conflicting ethical values
- 18. Computer systems that simulate human learning and reasoning to make decisions
- 19. Focuses on developing moral character traits such as honesty and compassion
- 20. The belief that actions are right or wrong based on rules or duties, not results
Down
- 1. The ways technology influences how people live, work, and communicate
- 2. Being answerable for the design or use of technology and its consequences
- 4. The view that an action’s morality depends mainly on its outcomes
- 5. The introduction of new ideas or methods that change how people use technology
- 6. Standards of conduct expected from members of a particular profession, like computing
- 7. Everyday devices connected to the internet that share data and interact with each other
- 13. The process of using or designing computers to handle data and automate reasoning or decision-making
- 15. Online interaction through websites or apps that connect people to share ideas and media
- 17. Buying and selling goods or services through online platforms
