RU ITEC411 Chapter 1: Unwrapping the Gift

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Across
  1. 3. The study of moral principles guiding what is right or wrong in human behavior
  2. 8. Having machines or software perform tasks with little or no human input
  3. 9. Controlling or suppressing access to information or speech, often for moral or political reasons
  4. 10. A car that uses sensors, cameras, and AI to navigate without direct human control
  5. 11. The gap between individuals or groups with access to modern technology and those without it
  6. 12. Tools and systems created through human knowledge to solve problems or extend our abilities
  7. 14. The duty to consider how our actions in computing affect others
  8. 16. A situation where one must choose between conflicting ethical values
  9. 18. Computer systems that simulate human learning and reasoning to make decisions
  10. 19. Focuses on developing moral character traits such as honesty and compassion
  11. 20. The belief that actions are right or wrong based on rules or duties, not results
Down
  1. 1. The ways technology influences how people live, work, and communicate
  2. 2. Being answerable for the design or use of technology and its consequences
  3. 4. The view that an action’s morality depends mainly on its outcomes
  4. 5. The introduction of new ideas or methods that change how people use technology
  5. 6. Standards of conduct expected from members of a particular profession, like computing
  6. 7. Everyday devices connected to the internet that share data and interact with each other
  7. 13. The process of using or designing computers to handle data and automate reasoning or decision-making
  8. 15. Online interaction through websites or apps that connect people to share ideas and media
  9. 17. Buying and selling goods or services through online platforms