Across
- 3. Graphical bubble that shows a sprite speaking.
- 4. One out of possibly many frames, or backgrounds, of the Stage.
- 7. One of the ten categories of Scratch blocks. They are color-coded medium-blue, and are used to control a sprite’s
- 8. A completed program in scratch.
- 10. Displays the location of your X and Y positions.
- 13. The computational concept of running the same sequence multiple times.
- 16. The block that moves a sprite from one location to another in one stride using coordinates
Down
- 1. Images of people, animals, things, that you use in a Scratch project.
- 2. series of steps that you take one- by-one until you have reached a goal or solved the problem.
- 5. An illusion of continuous motion created by the rapid display of a sequence of still images with incremental.
- 6. Making a copy of a sprite.
- 9. Where your project is displayed when active.
- 11. finding and fixing mistakes
- 12. One or more Scratch blocks connected together to form a sequence
- 14. The computational concept of supporting mathematical and logical expressions
- 15. Alternate appearances of your sprite.
