scratch

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Across
  1. 2. - Category of blocks used to control program flow and logic.
  2. 4. - Palette containing blocks related to appearance and costumes.
  3. 8. - Tool used to detect various conditions in visual coding.
  4. 10. - Block used for repeating actions in visual coding.
  5. 11. - Responsible for sensing user inputs or interactions.
  6. 13. Flag - First step to execute a visual coding program.
  7. 14. - Moving object used in visual coding.
  8. 15. - Used to send a message to another sprite.
Down
  1. 1. - Which block is used to control the movement of the sprite?
  2. 3. - Block under the Motion palette that controls smooth movement.
  3. 5. - The script area where you create a sequence of instructions for a sprite.
  4. 6. Coding - Tool used to create animations.
  5. 7. - Allows sprites to interact by sending and receiving messages.
  6. 9. - Place where blocks are stored and selected for use.
  7. 12. - Block category for handling events like clicking or pressing keys.