Across
- 2. A category of code blocks that controls the playback of sounds.
- 3. drop The background displayed on the Scratch stage.
- 5. The event that results from two objects bumping together.
- 7. A category of code blocks that controls the movement and position of sprites.
- 8. the colour coded drag and drop code snippets that represent instructions or commands
- 11. A planned piece of work that has a specific purpose (such as to find information or to make something new).
- 14. A category of code blocks that allows sprites to detect things like mouse position, keys pressed, or other sprites.
- 15. the viewing area where sprites and backrounds are
- 17. An action that triggers a script to run, such as clicking the green flag or pressing a key.
Down
- 1. category of code blocks that store information that can change during the project.
- 2. a language.
- 4. A category of code blocks that controls the flow of the script, such as loops and conditional statements.
- 6. A sequence.
- 9. Block: A graphical command that you snap together to create a script.
- 10. A category of code blocks that controls the appearance of sprites, like changing their costume or size.
- 12. A different appearance or version of a sprite.
- 13. A category of code blocks that allows sprites to draw on the stage.
- 15. A set of connected code blocks that tell a sprite or the stage what to do.
- 16. A category of code blocks that perform mathematical operations, comparisons, and other logical operations.
