Across
- 2. Draws a line behind the sprite
- 5. Moves the sprite to the right
- 6. Loops the enclosed commands forever
- 8. Hides the sprite
- 11. Moves the sprite forward a certain number of steps
- 12. Points the sprite at the pointer
- 14. Moves the sprite up
- 15. Makes the sprite grow larger
- 18. Sets all graphics effects to 0
- 19. Shows the counting timer on the stage
- 20. Checks to see if the sprite is touching a certain colour
Down
- 1. Sends a message to all sprites
- 2. plays a sound
- 3. Pauses the program for...second/s
- 4. Checks to see if a certain key is pressed
- 7. Waits until a broadcast happens
- 9. Switches to the next drawing of the sprite
- 10. Ends the program
- 13. Keeps the sprite from moving off the stage
- 16. Shows the sprite saying hello for a length of time
- 17. Chooses a random number
