Section 5 - Structured Programming

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Across
  1. 4. flowchart a diagram that shows individual processes within a system.
  2. 6. a method of writing code that does not require knowledge of a particular programming language.
  3. 9. conventions the process of giving meaningful names to subroutines, functions, variables and other user-defined features in a program.
  4. 10. languages where the programmer specifies the steps that must be carried out in order to achieve a result.
  5. 11. a diagram using standard symbols that describe a process or a system.
Down
  1. 1. chart similar to a hierarchy chart with the addition of showing how data are passed around the system.
  2. 2. Table a method of recording the result of each step that takes place when dry running the code.
  3. 3. programming languages based on giving the computer commands or procedures to follow.
  4. 5. down approach when designing systems it means that you start at the top of the process and work your way down into smaller and smaller sub-processes.
  5. 7. run the process of stepping through each line of code to see what will happen before the program is run.
  6. 8. chart a diagram that shows the design of a system from top down