Across
- 2. The process of stepping through each line of code to see what will happen before the program is run.
- 5. A method of writing code that does not require knowledge of a particular programming language.
- 7. The process of giving meaningful names to subroutines, functions, variables and other user-defined features in a program.
- 9. A diagram that shows the design of a system from top down
- 10. Similar to a hierarchy chart with the addition of showing how data are passed around the system.
- 11. A diagram using standard symbols that describe a process or a system.
Down
- 1. A method of recording the result of each step that takes place when dry running the code.
- 3. Languages based on giving the computer commands or procedures to follow.
- 4. When designing systems it means that you start at the top of the process and work your way down into smaller and smaller sub-processes.
- 6. A diagram that shows individual processes within a system.
- 8. Languages where the programmer specifies the steps that must be carried out in order to achieve a result.
