Across
- 4. The hero returns home to ensure normal world is okay. The hero begins to understand what they have accomplished.
- 5. to calm down
- 9. glaringly bad; outrageous
- 11. an associate; partner
- 12. no longer existing or functioning
- 13. a feeling of uneasiness
- 17. a deceptive outward appearance; a misrepresentation
- 18. A character becomes an expert in the area in which the hero needs help. They convince the hero to take on the task.
- 19. having a bad taste or smell; spoiled
- 25. The hero encounters challenges, such as puzzles they must solve, people they must help, or enemies they must fight.
- 27. the choice members or best of a group
- 28. The setting is introduced. The protagonist is introduced and so is their normal world / life.
- 29. to swerve or lurch from side to side while in motion
- 32. The final battle the hero must win. The hero usually loses something or someone important. The hero barely wins.
- 33. horrible; frightful
- 35. The hero figures out what battle they need to win to complete their task. They struggle with the enormity of the task.
- 36. to become weak or feeble; to lose strength
- 37. The hero accepts their new strength and wisdom. Others help ease the hero back into normal life.
- 39. conceited; having excessive self-love or admiration
- 42. Ordinary World The setting is introduced. The protagonist is introduced and so is their normal world / life.
- 43. The hero returns fully to their normal word but has a new role in it. The hero lives happily ever after.
- 44. to produce; to make happen
- 46. to tear (flesh) jaggedly
- 47. obvious; too conspicuous
- 48. to draw into a conflict or fight
Down
- 1. The hero is introduced to a problem. It will pull them away from their normal world.
- 2. one sent on a special mission to represent others
- 3. arrogant; proud
- 6. capable of error
- 7. to stop; discontinue
- 8. beginning; origin
- 10. to concoct; to make up a story in order to deceive
- 14. useless; pointless
- 15. The hero receives a precious treasure.
- 16. The hero cross the line between their normal world and the one where their task awaits. There is no going back.
- 17. to pretend
- 20. hinder; obstruct
- 21. lonely; forlorn; uninhabited; barren
- 22. The hero does not want to accept the task. (Sometimes this is skipped.)
- 23. the cause of ruin, harm, distress, or death
- 24. to send out; to give forth, as in sound or light
- 26. warlike; relating to the military
- 30. someone or something a person cannot conquer or achieve; a hated enemy
- 31. to hint at, to refer to indirectly
- 34. kind; compassionate
- 38. deadly; fatal
- 40. to wear or irritate, often through rubbing or friction
- 41. to grow embittered over time; to rot
- 45. great destruction; chaos
