Set 2 Paper 3 Part A

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Across
  1. 7. the application of scientific knowledge for practical purposes
  2. 8. a feeling that something can be relied on
  3. 9. something a person can use to enjoy a discount
  4. 12. a small electronic device or clue
  5. 13. a way in which things are done
  6. 14. container/cell that provides electricity
  7. 15. involving use of computer technology
  8. 16. good point
  9. 17. place for high-level education after secondary school
  10. 18. computer that can be carried around
Down
  1. 1. a university academic of the highest rank
  2. 2. allow to enter a place
  3. 3. action to provide enjoyment
  4. 4. bad point
  5. 5. lesson
  6. 6. able to be carried around
  7. 10. a meeting of people face to face
  8. 11. device to fill up energy again