Set-G

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Across
  1. 5. Basis of randomized algorithms
  2. 6. Method of trying all N-Queen paths
  3. 8. A single value in a sorting array
  4. 10. Checking every possible solution
Down
  1. 1. TSP where distance A to B equals B to A
  2. 2. A "rule of thumb" used for TSP
  3. 3. KMP step to build the LPS table
  4. 4. The specific string we search for
  5. 7. Second step of Divide and Conquer
  6. 9. A valid position for a queen