Across
- 2. a device that detects and responds to some type of input from the physical environment
- 6. things the interconnection via the internet of computing devices embedded in everyday objects, enabling them to send and receive data.
Down
- 1. refers to a computer-generated simulation in which a person can interact within an artificial three-dimensional environment using electronic devices, such as special goggles with a screen or gloves fitted with sensors.
- 3. short-range wireless technology that enables simple and secure communication between electronic devices.
- 4. house a convenient home setup where appliances and devices can be automatically controlled remotely from anywhere with an internet connection using a mobile or other networked device.
- 5. learning an approach to education that combines online educational materials and opportunities for interaction online with traditional place-based classroom methods
