Across
- 6. things the interconnection via the internet of computing devices embedded in everyday objects, enabling them to send and receive data.
- 7. is the protection of internet-connected systems such as hardware, software and data from cyberthreats.
Down
- 1. - is the real-time use of information in the form of text, graphics, audio, and other virtual enhancements integrated with real-world objects
- 2. learning an approach to education that combines online educational materials and opportunities for interaction online with traditional place-based classroom methods
- 3. short-range wireless technology that enables simple and secure communication between electronic devices.
- 4. a device that detects and responds to some type of input from the physical environment
- 5. house a convenient home setup where appliances and devices can be automatically controlled remotely from anywhere with an internet connection using a mobile or other networked device.
