Across
- 3. winner of the game
- 4. hours head start
- 9. General's beloved dog
- 10. Generals' heritage
- 11. extreme devotion to a cause
- 12. irony when the reader knows something that a character doesn't
- 15. ability to do this separates humans from animals
- 17. General's secret weapon to use on a formidable foe
- 19. victim of the sniper's shot
- 20. why the General hunted humans
- 22. most important thing to the sniper
- 23. a trick
- 24. weapon the General could use
- 25. setting of The Sniper
- 27. Rainsford made three of these to try to thwart the General
- 29. weapon that Rainsford could use
- 30. personality trait of Rainsford
- 31. treating people fairly
- 33. where the human heads were mounted on the wall
Down
- 1. extended
- 2. reaction of Rainsford when he falls off the yacht
- 5. deep guilt
- 6. cleverness and intelligence
- 7. surrounded and attacked
- 8. fractured the General's skull
- 13. ideal quarry trait
- 14. unwise
- 16. kind of irony in The Sniper
- 18. overcome
- 21. removing fears
- 26. without change
- 28. represented evil in one of the pictures
- 32. General's assistant
