Across
- 3. Type of audio represented as continuous voltage, can degrade over time.
- 4. Unit used to measure frequency.
- 5. Vibrations that travel through a medium and can be heard.
- 8. Capturing sound for storage or playback.
- 9. Electrical signals that represent sounds, handled by microphones, speakers, or software.
- 12. Modifying audio to remove noise, fix mistakes, or improve quality.
Down
- 1. Final stage of audio production, optimizing the track for distribution.
- 2. Device that converts sound into electrical signals.
- 6. Audio represented by discrete binary numbers, easier to store and copy.
- 7. Number of vibrations or cycles per second, measured in Hertz.
- 10. Device that converts electrical signals back into sound.
- 11. Combining and adjusting multiple audio tracks to balance sound.
