Across
- 7. A sudden burst, like the chaos caused by monsters."
- 9. The weapon of Poseidon, Percy’s father.
- 11. A mystical figure that gives prophecies at Camp Half-Blood.
- 13. To take or seize, like Percy trying to recover Zeus’ bolt.
- 14. The stories of gods, heroes, and creatures from ancient Greece.
- 16. Percy’s travels from New York to the Underworld and beyond.
- 21. A prediction that might guide or trouble a hero’s fate in the story.
- 23. Describing Percy’s abilities as a demigod."
- 24. A vehicle the gods might ride in, often pulled by horses.
- 25. To light up or reveal, as when Percy learns the truth about his father.
- 26. A word describing gods who act kindly, like Poseidon.
- 27. Percy’s life is full of this, involving danger and excitement."
Down
- 1. A one-eyed monster Percy encounters in his adventures.
- 2. The nature of many of Percy’s enemies and their intentions."
- 3. Like the Greek gods or demigods, who are known across time.
- 4. Percy’s journey to recover Zeus’ lightning bolt is called this.
- 5. A trait seen in many of Percy’s monstrous enemies.
- 6. The gods of Olympus are known to be this; they cannot die.
- 8. The land of the dead ruled by Hades, where Percy travels.
- 10. What Percy and his friends must engage in to stop evil forces.
- 12. A complicated maze; Percy navigates one in later books.
- 15. What Percy is when he shows courage in dangerous situations.
- 17. The food of the gods that can heal mortals.
- 18. How Percy acts when facing monsters or impossible odds.
- 19. The collective stories of gods, heroes, and creatures."
- 20. Creatures Percy has to face, such as Minotaurs and Medusa.
- 22. Like many of the tricks played by gods like Hermes or the characters Percy meets."