Across
- 1. Acronym for Science, Technology, Engineering, and Mathematics.
- 4. Programs and instructions used by a computer.
- 7. The application of science and math to solve real-world problems.
- 9. A plan or drawing to show the function or look of an object or system.
- 10. Systematic investigation to establish facts or reach new conclusions.
- 13. Machines designed to mimic human intelligence and decision-making.
- 17. The process of finding solutions to difficult or complex issues.
- 19. Energy sourced from natural processes that are constantly replenished.
Down
- 2. The process of learning skills, knowledge, and critical thinking.
- 3. Sharing information effectively through speaking, writing, or other methods.
- 5. The systematic analysis of data to discover patterns and insights.
- 6. The process of introducing new ideas, methods, or products.
- 8. The science of designing and creating robots.
- 11. The use of imagination or original ideas to create something new.
- 12. Information collected for analysis.
- 14. Writing instructions that a computer can understand and execute.
- 15. Jobs or professions that people do for a significant part of their lives.
- 16. Answers to problems or ways to effectively deal with challenges.
- 18. Collaborative efforts to achieve a common goal.
