STS

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Across
  1. 3. - Intelligent, often through technology.
  2. 6. - Tools and systems of innovation.
  3. 9. - Watching or monitoring.
  4. 11. - Fields of science, technology, engineering, and math.
  5. 12. - Relating to people in general.
  6. 13. - Ability to change to suit new conditions.
  7. 17. - Decentralized digital ledger.
  8. 20. - A device for performing tasks.
  9. 21. - Machines used for transportation.
  10. 22. - Next-generation mobile network.
  11. 23. - Power to do work.
  12. 24. - Technology based on biology.
  13. 25. - A personal belief or judgment.
  14. 26. - Abilities acquired through learning.
  15. 28. - The smallest unit in physics.
  16. 31. - Digital or virtual currency.
  17. 35. - The ability to create or innovate.
  18. 38. - Machines for carrying people or goods.
  19. 40. - Environmentally friendly.
  20. 41. - Moving from one place to another.
  21. 46. - Protection against digital attacks.
  22. 47. - A structure with walls and a roof.
  23. 48. - Force or influence.
  24. 49. - Management of money.
  25. 53. - Not controlled by a central authority.
  26. 56. - Efforts to promote or impede social change.
  27. 57. - To form or influence.
  28. 58. - New ideas or methods.
Down
  1. 1. - Rules controlling behavior.
  2. 2. - The use of computers.
  3. 4. - Machines programmed to perform tasks.
  4. 5. - Legal agreements.
  5. 7. - The process of teaching and learning.
  6. 8. - Modifying content for clarity.
  7. 10. - Paid work or employment.
  8. 14. - The process of growth or change.
  9. 15. - Belonging to people.
  10. 16. - Basic unit of heredity.
  11. 18. - Self-operating or independent.
  12. 19. - System of government by the people.
  13. 23. - Willing to take risks in business.
  14. 27. - Meeting present needs without compromising the future.
  15. 29. - Right to be left alone.
  16. 30. - A community of people.
  17. 31. - To take or seize.
  18. 32. - Unmanned aerial vehicles.
  19. 33. - Resources that can be replenished.
  20. 34. - The plan or creation of something.
  21. 36. - Powered by electricity.
  22. 37. - Moral principles.
  23. 39. - The shared customs and beliefs of a group.
  24. 42. - Element central to life and climate.
  25. 43. - Overlaying digital content onto the real world.
  26. 44. - What’s yet to come.
  27. 45. - Immersive digital environment.
  28. 50. - Machines mimicking human intelligence.
  29. 51. - Involving careful analysis.
  30. 52. - Gaining knowledge or skills.
  31. 54. - The process of considering or reasoning.
  32. 55. - Open to everyone.