TAS1O

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Across
  1. 2. The technology area involving cars and trucks.
  2. 5. Working together to achieve a common goal.
  3. 6. Building structures, homes, and other projects.
  4. 8. Gaining new knowledge and skills.
  5. 12. A challenge that needs a solution.
  6. 14. A device that helps people complete work more efficiently.
  7. 15. Introducing new ideas or improving existing ones.
  8. 16. An electronic tool used for research, design, and communication.
  9. 20. Applying science and math to solve problems.
  10. 21. Hands-on assignments completed during the course.
  11. 22. A team of students working together.
  12. 24. The most important rule in every technology classroom.
Down
  1. 1. Finding the size, length, or dimensions of something.
  2. 3. The application of knowledge, tools, and systems to solve practical problems.
  3. 4. Sharing ideas and information with others.
  4. 7. The place where you'll learn new knowledge and skills.
  5. 9. Treating people, tools, and the classroom responsibly.
  6. 10. A detailed drawing used before something is built.
  7. 11. Equipment used to build, repair, or create projects.
  8. 13. Making products using machines and equipment.
  9. 16. Using imagination to solve problems or develop new ideas.
  10. 17. The items used to build or create something.
  11. 18. The process of planning and creating a solution.
  12. 19. Joining pieces of metal using heat.
  13. 23. A room where practical technology activities take place.