Teach3 The Global Classroom

12345678910
Across
  1. 3. Used to teach academic content through interactive play
  2. 6. Focuses on understanding and respecting cultural differences
  3. 8. Learning environments that use tools like VR and AR to engage students in immersive worlds
  4. 9. Educational spaces equipped with materials for creative, hands-on learning
  5. 10. The worldwide interconnectedness of people, cultures, and economies
Down
  1. 1. Creating tangible objects by layering materials, often used in STEM education
  2. 2. Deliver courses entirely online
  3. 4. Values information and skills over physical goods
  4. 5. Concept that integrates local culture and community into curriculum design
  5. 7. Reflecting on their own thinking and learning strategies