Across
- 2. - A set of rules governing the exchange or transmission of data between devices.
- 6. - A step-by-step procedure for solving a problem.
- 8. - A hardware or software component that stores data so future requests for that data can be served faster.
- 11. - A network security system that monitors and controls incoming and outgoing network traffic.
- 13. - The process of converting information or data into a code to prevent unauthorized access.
- 15. - The programs and other operating information used by a computer.
- 17. - A small segment of data sent over a network.
- 21. - Internet of Things, a network of physical objects embedded with sensors and software.
- 22. System - Software that manages computer hardware and software resources.
- 24. - The amount of data that can be transmitted over a network in a given amount of time.
- 25. - Finding and fixing errors in software code.
- 26. - Measures taken to protect a computer or computer system against unauthorized access or attack.
- 29. - Uniform Resource Locator, the address of a web page.
- 30. - A device that modulates and demodulates signals for data transmission.
Down
- 1. - Software that is specifically designed to disrupt, damage, or gain unauthorized access to a computer system.
- 3. - Unsolicited messages sent over the internet, typically to many users.
- 4. - A group of binary digits or bits (usually eight) operated on as a unit.
- 5. - Information processed or stored by a computer.
- 7. - The delay before a transfer of data begins following an instruction for its transfer.
- 9. - Hypertext Markup Language, the standard markup language for documents designed to be displayed in a web browser.
- 10. - A programming language commonly used in web development.
- 12. - A type of malicious software that, when executed, replicates itself by modifying other computer programs.
- 14. - A method of trying to gather personal information using deceptive emails and websites.
- 16. - The smallest unit of data in computing.
- 18. - Approximately one billion bytes.
- 19. Address - A unique string of numbers separated by periods that identifies each computer using the Internet Protocol to communicate over a network.
- 20. - A software application used to access and view websites.
- 23. - Permanent software programmed into a read-only memory.
- 27. - A computer or computer program that manages access to a centralized resource or service in a network.
- 28. - Random Access Memory, a type of computer memory that can be accessed randomly.