Across
- 3. a mobile device for reading content, like e-books and newspapers.
- 9. a speaker that can stream music, answer questions, and control smart home devices using voice commands.
- 13. a compact camera designed for recording action while being immersed in it.
- 14. the science of identifying people based on their unique physical or mental traits, such as fingerprints or face patterns.
- 16. a piece of software that adds a certain function to a computer program.
- 18. a software application, especially one designed for mobile devices.
- 19. the computer's actual parts, like the CPU, monitor, and keyboard.
- 22. a place where tools and gadgets can be managed over the Internet from anywhere in the world.
- 24. a set of rules to solve a problem in a series of steps.
- 25. recording and processing information with two signs - 0 and 1.
- 26. a system in which records are maintained across several computers linked in a peer-to-peer network.
- 31. a type of signal that keeps going, while digital signals stop and start.
- 33. a computer-simulated experience that replicates an environment and can simulate physical presence.
- 35. the act of buying and selling items or services over the Internet.
- 37. a device that can be programmed to carry out arithmetic or logical operations.
- 38. a personal computer designed to fit comfortably on top of a desk.
- 39. a computer or system that manages network resources and provides requested data to other computers.
- 41. software that communicates with computer hardware and allows other software to run.
- 42. a network security system that controls and monitors incoming and outgoing network traffic.
Down
- 1. a worldwide network of computers and systems that can share and send information.
- 2. the component in a computer that interprets instructions and processes data in computer programs.
- 4. a subset of artificial intelligence where computers are trained to improve from experience without being explicitly programmed.
- 5. a head-mounted device that provides virtual reality experiences.
- 6. the programs and other information that a computer needs to run.
- 7. a group of binary digits operated on as a unit and is typically eight bits long.
- 8. an external device connected to a computer, like a mouse or a printer.
- 10. the process of putting information into a secret code that hides what it really means.
- 11. to send or receive data (especially video and music) in a steady, ongoing flow over the Internet.
- 12. content, usually a video, that gets a lot of attention in a short amount of time.
- 15. a wearable computing device that closely resembles a wristwatch.
- 17. an electronic device for playing video games.
- 20. a camera that captures photographs in digital format.
- 21. a flat, portable computer that's touchscreen operated.
- 23. digital audio programs that can be downloaded or streamed online. They are similar to radio shows.
- 25. a remote-controlled flying device, often equipped with a camera.
- 27. a television set with integrated Internet capabilities.
- 28. a separate part of the Internet whose names all end with the same letter.
- 29. the address used to access a particular website on the Internet.
- 30. the process of analyzing large sets of data to discover patterns and trends.
- 32. a portable computer that folds open to expose a screen and keyboard.
- 34. a mobile device that combines cellular and computing functions.
- 36. a piece of hardware or software that saves data so that it can be used faster for future calls.
- 37. servers accessed over the Internet, often used for storing data remotely.
- 40. a technology that allows devices to connect to the Internet wirelessly.