Terms used in Problem Solving

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Across
  1. 3. suggests and output is required.
  2. 5. this is a language consisting of English-like statements used to define the steps in an algorithm.
  3. 6. suggests an input is needed.
  4. 9. named storage location in memory where a fixed item of data is stored.
  5. 12. can store a single letter of the alphabet.
  6. 13. the process of removing or correcting errors in a program.
  7. 14. this is a set of grammar or rules that specify how the program instructions are to be written.
  8. 15. tables this table is completed by tracing the instructions in an algorithm with given data to arrive at a solution
Down
  1. 1. point can store any number including decimals.
  2. 2. suggests a process should be carried out.
  3. 4. error the type of error that occurs when a programmer does not adequately know the rules of the programming language.
  4. 7. error the type of error that occurs when the programmer fails to properly think through the solution to a problem.
  5. 8. identifies a named storage location in which an item of data can be stored. The value of data can change be changed.
  6. 10. can store a series of characters.
  7. 11. can store only whole numbers
  8. 13. run testing this involves manually applying test data to a program and tracing the logic of the program.