Across
- 3. Along with data each node in linked list must have this
- 5. location of an Element in an array
- 8. a way of protecting attributes and methods
- 9. Breaking a problem down into smaller steps
- 10. volatile memory
- 13. a method common to all data structure ( but without its associated brackets just
- 15. a series of 1s and 0s
- 17. a data structure that cannot change in run time
- 18. Loop
Down
- 1. The ability of a child class to get the methods and attributes of its parent
- 2. a required method in a class
- 4. the making of a specific object from class code
- 6. A fifo data structure
- 7. make code available to be understood by the computer
- 11. a function inside a class
- 12. The area in an IDE (like replt) in which the programme is coded
- 14. to add data to a stack
- 16. A way of checking a programme for LOGIC errors
