Test yourself!

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Across
  1. 3. anything that an organism does
  2. 5. when you can't count behavior, you have to use ________
  3. 6. a specific level of performance you want to achieve
  4. 7. something that, if it comes after a behavior, decreases the probability that that behavior will happen again
  5. 10. an if-then relationship
  6. 11. according to the _______ principle, you should sort your work from least to most appealing and do it in that order
  7. 12. one type of behavior checklist is called a performance _______
Down
  1. 1. if the goal is very high, you may need to set _______
  2. 2. what happens as a result of the behavior
  3. 4. when you do a PICNIC analysis, you may find that certainty and _______ have the biggest impact
  4. 8. something that happens before the behavior and may serve to cue/prompt it. It may also indicate what kinds of consequences are available if a certain behavior happens.
  5. 9. something that, if it comes after a behavior, increases the probability that that behavior will happen again
  6. 13. feedback must serve _______ functions