TF2 RJ values (integers end with .0)

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Across
  1. 2. Crouched bounding box height
  2. 5. Initial jump speed (u/s)
  3. 6. Rocket explosion radius on self
  4. 7. Stock rocket spawn offset right
  5. 8. Uncrouched rocket spawn offset up
  6. 12. Gravity (positive) (u/s^2)
  7. 13. Air speed cap (no strafing) (u/s)
  8. 14. Distance to surface after a collision
  9. 16. Mangler rocket spawn offset right
  10. 17. Grounding height
  11. 18. Original rocket spawn offset right
  12. 19. Rocket speed (u/s)
Down
  1. 1. Bounding box width
  2. 3. Soldier walk speed (u/s)
  3. 4. Tick interval (seconds)
  4. 5. Rocket spawn offset forward
  5. 9. Max velocity (u/s)
  6. 10. Rocket base damage on self
  7. 11. Rounded tickrate (updates/second)
  8. 12. Crouched rocket spawn offset up
  9. 15. Initial crouchjump speed (u/s)
  10. 16. Uncrouched bounding box height
  11. 17. Min vertical speed to not get grounded (u/s)