The Hero's Journey and Archetypes

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Across
  1. 4. The time when the hero must reflect on all that he or she has learned and whether he or she can stay in the ‘normal world’ is called the ___ of Two Worlds.
  2. 6. The darkest part of the journey where the hero is tempted to give up is called the ___.
  3. 9. The famous scholar who studied mythologies across the world and believed there are archetypes; his name is Joseph ___.
  4. 10. The hero’s ___ is considered the best example of an archetypal myth.
  5. 12. A ___ guardian blocks or stops the hero from continuing on his or her journey.
  6. 13. Patterns in images and ideas or expressions that appear in art and mythology are called ___.
  7. 15. When the hero leaves the world he or she knows and enters into the unknown, is called ___ the Threshold.
  8. 17. A ___ is a person that likes to play, joke around, and provides humor.
  9. 18. The hero often has a moment where he or she is forced to leave the world he or she knows and it is called a ___ to Adventure.
  10. 19. The friends that help the hero are called ___.
Down
  1. 1. The climax of the story when the hero overcomes his or her main conflict of the story is the ___.
  2. 2. A hero often has a special ___ that only he or she can use, or it may be given to him or her, or it could be a special ability like being able to fly.
  3. 3. The bulk of the journey of the hero that includes fighting and winning battles are the ___.
  4. 5. The ‘bad guy’ or villain of the story is the ___.
  5. 7. The return ___ is when the hero comes back to where he or she began the story as a changed person.
  6. 8. An older person (usually) that teaches the hero or gives a gift.
  7. 11. Someone that might not be trustworthy and change in some way is a ___.
  8. 14. The hero often has an ___ birth or childhood that sets him or her apart from the beginning, like a scar or losing a parent.
  9. 16. The character that is the main character and tries to do the right things is the ___.