Across
- 2. an imitative work created to mock, comment on or trivialise an original work, its subject, author, style, or some other target, by means of satiric or ironic imitation
- 3. extremely unreasonable, so as to be foolish or not taken seriously
- 4. of little value or importance; or of a person concerned only with petty things
- 6. an orderly statement of facts; or the act or an instance of revealing something discreditable
- 7. a description of a person using exaggeration of some characteristics and oversimplification of others
- 10. conversation or speech characterized by quick, witty comments or replies
- 12. a form of intellectual humour, which involves the ability to say or write things that are clever and usually funny
- 13. a seemingly absurd or contradictory statement or proposition which when investigated may prove to be well founded or true
- 15. not expressed or done in a direct way
- 16. a form of word play which suggests two or more meanings, by exploiting multiple meanings of words, or of similar-sounding words, for an intended humorous or rhetorical effect
- 18. hypocritical and sanctimonious talk, typically of a moral, religious, or political nature
- 22. plays in the form of man’s reaction to a world apparently without meaning, and/or man as a puppet controlled or menaced by invisible outside forces
- 23. tease or laugh at in a scornful or contemptuous manner; or make (something) seem laughably unreal or impossible; or mimic (someone or something) scornfully or contemptuously
- 25. a form of light, often rhythmical verse, often for children, depicting peculiar characters in amusing and fantastical situations
- 27. says, "I can't spell!"
- 29. genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting
- 32. seeking or intended to subvert an established system or institution
- 33. a character is considered this if they induce both empathy and disgust
- 34. causing or meant to cause laughter; or relating to or in the style of comedy
- 36. very strange or unusual
- 38. teaches this class
- 39. a genre in which vices, follies, abuses, and shortcomings are held up to ridicule, ideally with the intent of shaming individuals, and society itself, into improvement -although this is usually meant to be funny, its greater purpose is often constructive social criticism, using wit as a weapon
Down
- 1. relating to or characteristic of a dandy
- 3. the genre is the study of human behavior under circumstances that appear to be purposeless and philosophically absurd
- 5. a short, pithy saying, usually in verse, often with a quick, satirical twist at the end
- 8. a play of this type is typically set in the world of the upper class, and ridicules the pretensions of those who consider themselves socially superior, deflating them with satire
- 9. the performance of various plays, operas, or ballets by a company at regular short intervals
- 11. (of a stimulus or mental process) below the threshold of sensation or consciousness; perceived by or affecting someone’s mind without their being aware of it
- 14. a man who places particular importance upon physical appearance, refined language, and leisurely hobbies, pursued with the appearance of nonchalance in a cult of Self
- 17. a branch of philosophy dealing with the nature of art, beauty, and taste, with the creation and appreciation of beauty
- 18. any discourse or work generally intended to be humorous or to amuse by inducing laughter
- 19. something spoken, written, or done with humorous intention
- 20. clever or cunning devices or expedients, especially as used to trick or deceive others
- 21. loves archery and cadets
- 24. teaches the other class
- 26. just recently got braces
- 28. an incongruity between the literal and the implied meaning
- 30. this term refers to a dramatic work that exaggerates plot and characters in order to appeal to the emotions
- 31. solemn or thoughtful in character or manner
- 35. a comedy which aims at entertaining the audience by means of unlikely, extravagant, and improbable situations, disguise and mistaken identity, verbal humor of varying degrees of sophistication, which may include word play, and a fast-paced plot
- 37. to encode a message
- 40. is immersed in NaNoWriMo
