Across
- 2. Referring to the automated systems and devices that are no longer useful.
- 3. A literary device hinting at future events.
- 6. A central theme explored in the story.
- 7. Describing the African savannah environment in the virtual reality.
- 9. Relating to the advanced use of machines and computers.
- 13. Where the children's fantasies come to life.
- 14. Those who fall victim to their own creation.
- 16. The name of the older child.
Down
- 1. Describing the type of society depicted in the story.
- 4. The unhealthy attachment and dependency on technology.
- 5. The main focus of the story, the family members.
- 8. The author of "The Veldt."
- 10. The location where the events take place.
- 11. The dangerous creatures that roam in the virtual reality.
- 12. The last name of the family in the story.
- 15. The driving force behind the negative consequences in the story.
