Across
- 2. A type of assessment process that provides feedback to students during the learning process.
- 3. A type of learning that engages students in the process of learning through activities and/or discussion in class, as opposed to passively listening to an expert. It emphasizes higher-order thinking and often involves group work.
- 4. Presenting work/ideas taken from other sources without proper acknowledgement
- 7. Creator of cognitive framework of learning behaviours organised hierarchically in six categories: knowledge, comprehension, application, analysis, evaluation, and synthesis
- 9. Authentic student work from previous cohorts or teacher-constructed examples based on the instructor's experience with issues and problems students commonly make.
- 10. Exclusive legal right of the originator to copy, reproduce, print, publish, perform, film or record literary, artistic,or musical materials digitally or in any other form.
- 12. A process by which instructors build on a student’s previous experience or knowledge by adding in specific timely support structures in the form of activities or assignments for students to master new knowledge or skills and achieve learning goals.
- 14. A type of assessment process that measures a student’s learning at the conclusion of a course
- 15. The offering, promising, giving, accepting or soliciting of an advantage as an inducement for action.
Down
- 1. A learning process by which students develop knowledge and skills from direct experience, usually outside a traditional academic setting
- 5. A type of instruction where students complete readings, assignments, or activities at their own pace and at their own chosen time.
- 6. A theory of learning that argues that knowledge is actively constructed rather than passively absorbed by learners.
- 8. A framework to improve and optimise teaching and learning for all people based on scientific insights into how humans learn.
- 11. The method, practice and study of effective teaching.
- 13. A type of assessment that student learners demonstrate learning by applying their knowledge to complex, real-world tasks or simulations
