Across
- 3. It is a type of vertex that you must always select as your starting point.
- 4. One of the rules in NNA is to always take the ___ route.
- 7. Nearest ___ Algorithm is not optimal but is efficient.
- 8. It is similar to greedy algorithm, except it must be a ___.
- 9. There is a ___ involve in solving TSP.
Down
- 1. It is a method which lists down all possible Hamiltonian cycle.
- 2. He is one the contributors in Traveling Salesman Problem.
- 5. He is also one the contributors in Traveling Salesman Problem.
- 6. It states that you must construct a ___ to represent the data from matrix.
- 10. It states that cycle must start and end in the same vertex.
