TTL Crossword Puzzle

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Across
  1. 1. Teacher knowledge about the subject matter to be learned or taught
  2. 5. uses visual images to represent knowledge
  3. 10. electronic device for storing and processing data
  4. 13. collaborate with others
  5. 14. kind of peripheral device that helps communicate with processing units of the computer
  6. 17. level where technology tools are used in conventional ways.
  7. 21. the goal is to move from passive use of technology to active use of technology
  8. 22. Technology _________ Matrix
  9. 23. used for putting information including letters, words and numbers.
  10. 24. assess the quality and effectiveness of the entire instructional design process
  11. 27. teachers uses tools to deliver instruction
  12. 28. Information and ____________ Technology
  13. 29. also known as hybrid learning
  14. 30. refers to direct and intentional encounters
  15. 32. controls a cursor in a GUI
  16. 33. refers to the computer's physical components
  17. 36. Knowledge of how technology can be used to provide innovative methods of teaching content
  18. 37. features individualized instruction and self-learning modules
  19. 38. a technology integration framework that identifies three types of knowledge
  20. 39. link learning activities to the real world
Down
  1. 2. knowledge about working with technology, tools and resources.
  2. 3. connect new information to prior knowledge
  3. 4. freeing students from the confines of the traditional schoolwork box
  4. 6. knowledge of teaching methods or instructional strategies
  5. 7. uses symbols and words to represent knowledge and experience.
  6. 8. referred to as home based learning
  7. 9. teacher provides context for lesson; students choose tools
  8. 11. this phase entails carrying out and delivering the planned content
  9. 12. has the goal of producing more effective teaching and learning
  10. 15. teacher expertise in integrating content and pedagogical knowledge
  11. 16. students use technology tools flexibly to achieve specific learning outcomes
  12. 18. area where technology and pedagogy influence each other
  13. 19. provides a framework for describing and targeting the use of technology to enhance learning
  14. 20. define the learning objectives and the instructional strategies
  15. 22. encompass all the technologies and services involved
  16. 25. focuses on developing and refining each element.
  17. 26. instructional design framework that training developers use
  18. 31. independent use for building knowledge
  19. 34. offers free education in an online environment
  20. 35. setting goals and understanding the gaps to fill