Across
- 6. to evaluate a product
- 7. Window used to present a set of controls
- 10. collection of techniques and mechanism to interact with pointing device of some kind
- 13. simulation of an actual system that can be created quickly
- 14. process that allow people to understand info. that is difficult to perceive because it is either too big or small
- 17. represents characteristics of something
- 18. ----- term memory contains knowledge
- 19. other name for informational message
- 20. long term storage for objects
- 22. In screen design, different fonts are used to organize info. establish importance, a reading order and create a particular mood
- 23. a scheme for managing a set of views like a book
- 24. other name for graphical tablet
- 25. to perform action with an element
Down
- 1. method of computing
- 2. spectral wavelength composition of a color
- 3. evaluation of a system by interface design specialists
- 4. a sub menu derived from higher level menu, a pull down menu
- 5. window that is the first one that appears on a screen when an activity is started
- 8. simplest form of menu
- 9. convey the inclusion of sound and video
- 11. used to represent objects and actions with user interaction
- 12. to identify an element for a proposed action
- 15. the capability to be used by humans easily and effectively
- 16. process of isolating culturally specific elements from a product
- 21. a stick or bat shaped device anchored at the bottom
