Across
- 2. a sequence of bits used to encode a character in memory.
- 3. development cycle The process of development, maintenance, and demise of a software system. Phases include analysis, design, coding, testing/verification, maintenance, and obsolescence.
- 5. a binary digit
- 7. The computing machine and its support devices.
- 8. software The programs that allow users to write and execute other programs, including operating systems such as Windows and MacOS.
- 9. hiding a condition in which the user of a module does not know the details of how it is implemented, and the implementer of a module doesn't know how the details of how it is used.
- 10. software programs that allow human users to accomplish specialized tasks, such as word processing or database management.
Down
- 1. programming the construction of software systems that use objects.
- 4. model A series of steps in which a software system trickles down from analysis to design to implementation.
- 6. memory an auxiliary device for memory, usually a disk or magnetic tape.
- 11. memory the high-speed internal memory of a computer, also referred to as random access memory (RAM)
- 12. a major hardware component that consists of the arithmetic/logic unit and the control unit.