Unit 1 Vocabulary

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Across
  1. 6. a set of rules that govern how a language is structured.
  2. 7. A type of data that can store the value "true" or "false".
  3. 10. A ________ loop is a loop inside of a loop.
  4. 12. Data that is sent to a program through user controlled devices.
  5. 14. Working together with someone to produce something.
  6. 15. Data that is produced by a program and sent to a device.
  7. 16. used to document your code however it is not used by the compiler as part of your program.
  8. 18. A computing ___________ relies on a program as an integral part of its function.
  9. 20. a programming language that is widely used in web and game development.
Down
  1. 1. individual units of information.
  2. 2. a unique name that you use to declare a function, variable, or data structure.
  3. 3. used to make your code more readable.
  4. 4. allows you to execute the same code a number of times
  5. 5. a mathematical concept for a container that stores a value.
  6. 8. The _______ of computing innovations is to solve problems or to pursue interests through creative expression.
  7. 9. an instruction that you give the computer.
  8. 11. Computer__________ is is the study of computation, information, and automation.
  9. 13. a group of computing devices and programs working together.
  10. 14. an instruction that you give the computer.
  11. 17. a finite set of instructions that accomplish a specific task.
  12. 19. a group of interconnected computing devices capable of sending and receiving data.