Across
- 2. the exclusive legal right, given to an originator or an assignee to print, publish, perform, film, or record literary, artistic, or musical material, and to authorize others to do the same.
- 6. the use of largely automatic equipment in a system of manufacturing or other production process.
- 9. decentralized, distributed, and immutable digital ledger used to record transactions across a network of computers. It secures data in chronological blocks linked via cryptography, ensuring transparency, preventing unauthorized tampering, and eliminating the need for a central authority.
- 11. the action or process of innovating.
- 13. the application of scientific knowledge for practical purposes, especially in industry.
- 14. the effectiveness of productive effort, especially in industry, as measured in terms of the rate of output per unit of input.
Down
- 1. the application of computer systems able to perform tasks or produce output normally requiring human intelligence, especially by applying machine learning techniques to large collections of data.
- 2. a person who purchases goods and services for personal use.
- 3. a government authority or license conferring a right or title for a set period, especially the sole right to exclude others from making, using, or selling an invention.
- 4. a symbol, word, or words legally registered or established by use as representing a company or product.
- 5. the responsible, ethical, and safe use of technology, encompassing the skills needed to navigate, create, and communicate online
- 7. the action of inventing something, typically a process or device.
- 8. websites and applications that enable users to create and share content or to participate in social networking.
- 10. a person who organizes and operates a business or businesses, taking on greater than normal financial risks in order to do so.
- 12. the computer-generated simulation of a three-dimensional image or environment that can be interacted with in a seemingly real or physical way by a person using special electronic equipment, such as a helmet with a screen inside or gloves fitted with sensors
