Unit 2 Kim Chart/Crossword

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Across
  1. 4. intelligence the application of computer systems able to perform tasks or produce output normally requiring human intelligence, especially by applying machine learning techniques to large collections of data.
  2. 6. A measure of economic performance that compares the amount of goods and services produced
  3. 8. Reality the computer-generated simulation of a three-dimensional image or environment that can be interacted with in a seemingly real or physical way
  4. 9. A word, phrase, symbol, or design that identifies the source of goods or services and distinguishes them from others
  5. 12. A limited, legal monopoly granted by a government
  6. 14. The application, commercialization, or improvement of an invention to make it useful and valuable in the real world. While invention is "new," innovation is "useful".
Down
  1. 1. An individual who organizes, operates, and assumes the risk for a new business venture, often leveraging innovation to create value.
  2. 2. Technology Blockchain technology is a decentralized, distributed, and immutable digital ledger used to record transactions across a network of computers.
  3. 3. Citizenship the responsible, ethical, and safe use of technology, encompassing the skills needed to navigate, create, and communicate online
  4. 5. a person who purchases goods and services for personal use.
  5. 7. The creation of a new product, process, or technology that did not previously exist. It is the initial, novel idea.
  6. 10. the exclusive legal right, given to an originator or an assignee to print, publish, perform, and film.
  7. 11. The application of scientific knowledge for practical purposes, particularly in industry or daily life.
  8. 13. Media Websites and applications that enable users to create and share content or to participate in social networking