Unit 2 Projectile Motion

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Across
  1. 2. The result of adding two vectors
  2. 7. A projectile's speed and direction in the vertical dimension
  3. 9. A projectile's vertical motion
  4. 11. the full vertical distance a projectile travels
  5. 12. The hypotenuse of the right triangle that results when you connect a projectile's horizontal and vertical velocity vectors
  6. 14. Any object that is launched through the air at an angle
Down
  1. 1. A projectile's speed and direction in the horizontal dimension
  2. 3. The shape of a projectile's path when it's launched at an angle
  3. 4. a^2+b^2=c^2
  4. 5. Dx =Vx t
  5. 6. another term for horizontal range
  6. 8. A projectile's horizontal motion
  7. 10. Projectile's path
  8. 13. A projectile's initial speed and 2D direction