Across
- 3. a piece of code that is designed to execute a specific action when a particular event occurs, onEvent is an example of this
- 5. what do you place inside the parenthesis of the setScreen()to allow a user to navigate between screens
- 9. changes the properties of elements on the screen
- 10. How many inputs does setProperty need
- 12. a single, individual component within an app user interface, such as a button, text field, image, or checkbox
- 13. Ex: images, text
- 14. form of program documentation written into the program to be read by people and which do not affect how a program runs
- 16. plays a sound you pick from the Sound Library
- 18. Ex: buttons, text input, check boxes & radio buttons, dropdown
- 19. How many inputs does console.log need
- 20. a collection of program statements
- 21. Finding and fixing problems in an algorithm or program
Down
- 1. makes the program respond to the user
- 2. allows the user to navigate between app screens
- 4. a written description of how a command or piece of code works or was developed
- 6. a mouse over or a click is an example of this
- 7. data that are sent to a computer for processing by a program
- 8. the inputs and outputs that allow a user to interact with a piece of software
- 11. prints text in the Debug Console
- 15. any data that are sent from a program to a device
- 17. "what is this an example of?"
