UNIT-II AGILE MODEL & REQUIREMENTS

123456789101112131415161718
Across
  1. 2. Process of gradual top-down elaboration
  2. 7. Focusses on how to manage the team
  3. 11. is requirements properly understood ?
  4. 13. Should address Tunnel Vision
  5. 14. Degree of interaction within a module
  6. 15. An Artifact in scrum
  7. 16. Functional requirement
  8. 18. Prioritizes the backlog
Down
  1. 1. one of the value in Extreme Programming
  2. 3. conflict resolution is done here.
  3. 4. known as Requirements Elicitation
  4. 5. The target of XP
  5. 6. Acquisition of alternatives in design
  6. 8. Reusability of modules in a new system
  7. 9. Phase in DSDM
  8. 10. Model to create and respond to change
  9. 11. pillar of scrum
  10. 12. Translates customer needs to tech.requirements
  11. 17. An iteration in scrum