Across
- 2. a type of programming where blocks fit together like puzzle pieces.
- 4. report values in the form of numbers and fits inside any blocks with oval inputs for other blocks.
- 6. start a stack of blocks and are shaped to attach blocks below them.
- 9. a set of rules in which symbols represent actions.
- 10. perform main commands. They are shaped to attach above or below other stack blocks.
Down
- 1. the actions performed or to be performed by a robot.
- 3. loop the block(s) within them or check if a condition is true or false. They are shaped to attach stack blocks above, below, or inside them.
- 5. return a condition as either true or false and fits inside any blocks with hexagonal (six-sided) inputs for other blocks.
- 7. the specific order in which behaviors are performed.
- 8. programming blocks used to change the behaviors of a robot.