Across
- 4. / The programming blocks that change the behaviors of a VR robot in a project.
- 8. / Detects if there is an object in front of the VR robot.
- 10. / A set of rules in which commands represents actions, steps that the virtual robot executes.
Down
- 1. / Modify and experiment with existing projects and code to work towards a goal.
- 2. / The branch of technology that deals with the design, construction, operation, and application of robots.
- 3. / Provide the ability for a robot to receive feedback from the environment.
- 5. / A block of code that performs a specific mathematical or logical operation like addition, subtraction, greater than or less than.
- 6. / The specific order in which behaviors are performed.
- 7. / A particular place or position either physically or virtually in a playground.
- 9. / carried out, accessed, or stored by means of a computer, especially over a network. Not physically existing as such but made by software.
