Across
- 1. To check to see if some condition has been met, you may use a simple this statement?
- 3. Code control flow statement, which allows code to be executed repeatedly?
- 4. What code snippet calculated angle of rotation?
- 6. This type of update is called after all other calculations?
- 8. Main light used in a scene.
- 10. This type of update is used before physics?
- 12. These variables you set within the Unity game environment?
- 14. Common programming languages used in video game development?
- 15. Collider used for spherical objects?
- 16. Predefined game object with components, used to make instances within a game development?
- 17. Collider used for cube shape objects?
- 18. Needed for any object in motion, for physics calculations?
- 20. Gives the x,y,z value for an object in space?
- 22. Gives accent light to edges, possibly with a color?
- 23. Can be used to link objects in order of importance?
- 26. Script variable which can't be accessed by other scripts?
- 27. Y Axis color?
Down
- 1. When you use a keyboard, mouse, or joystick to interact with a game?
- 2. Used to give object physical presence, so objects don't pass through one another?
- 5. Can be used to organize game objects, like a folder?
- 7. X Axis color?
- 9. Collider used for complex shaped geometry?
- 11. To get rid of a game object, and any reference to it, including child objects, use?
- 13. file naming convention where you capitalize between words rather than using spaces, dashes, or hyphens?
- 17. Z Axis color?
- 19. To calculate any interactions, the collider must be set as?
- 21. Fills in details not lit by the main light?
- 24. Another popular coding language for video games?
- 25. This type of update is called before each frame?
